In the action-adventure game Control, players step into the shoes of Jesse Faden, navigating the enigmatic Oldest House, headquarters of the Federal Bureau of Control (FBC). A key aspect of the game involves acquiring various supernatural abilities that enhance combat and exploration. Here’s a guide on how to unlock all of Jesse’s powers.

- Launch
The Launch ability allows Jesse to telekinetically hurl objects at enemies, dealing significant damage and solving environmental puzzles. This power is unlocked during the main mission “Unknown Caller” in the Executive Sector. As part of the storyline, players will encounter the Launch Object of Power in the Pneumatics area, leading to a tutorial in the Astral Plane where the ability is granted.
- Evade
Evade grants Jesse a quick dash move, useful for dodging attacks and swiftly navigating the environment. To acquire this ability, players must complete the side mission “A Merry Chase.” This quest begins near the Janitor’s Office in the Maintenance Sector. By following the red light and entering the corresponding room, players will engage with the Merry-Go-Round Horse Object of Power, culminating in an Astral Plane challenge that unlocks Evade.
- Shield
The Shield ability enables Jesse to summon a protective barrier of debris, offering defense against enemy attacks. Unlocking Shield involves the side mission “A Good Defense.” To initiate this quest, players should locate the “Home Safe Tests” document in areas like Black Rock Processing or NSC Energy Converters. Alternatively, heading directly to the Field Training area near the Maintenance Sector’s Access Corridor can start the mission. Inside, players must complete a timed training course, culminating in reclaiming the Safe Object of Power to gain the Shield ability.
- Seize
Seize allows Jesse to turn weakened enemies into temporary allies, shifting the tide of battle. This power is obtained through the side mission “A Captive Audience.” After reaching the Research Sector and passing through Parapsychology, players will find a whiteboard document near a large brain sculpture, triggering the quest. Proceeding to the Hypnosis Lab, players must solve a light puzzle to access the X-Ray Light Box Object of Power. Cleansing it in the Astral Plane grants the Seize ability.
- Levitate
Levitate provides Jesse with the power to float, reaching new heights and accessing previously unreachable areas. This ability is unlocked during the main mission “My Brother’s Keeper.” As players progress to the fourth floor of the Panopticon in the Containment Sector, the storyline leads to an encounter with the Benicoff TV Object of Power. After a series of challenges, Jesse acquires the Levitate ability, enhancing both exploration and combat tactics.
- Additional Abilities
Beyond these primary powers, Jesse can further enhance her capabilities:
- Melee: A basic but effective close-quarters attack, useful for staggering enemies and breaking through certain obstacles.
- Ground Slam: An upgrade to Levitate, allowing Jesse to slam into the ground from mid-air, dealing area-of-effect damage to enemies below.
- Energy: Managing Jesse’s energy is crucial, as it fuels the use of her abilities. Upgrading energy capacity and recovery ensures sustained combat effectiveness.
Tips for Mastering Abilities
- Upgrade Strategically: Allocate ability points to enhance powers that suit your playstyle. For instance, upgrading Launch can increase the damage and number of objects thrown.
- Combine Powers: Using abilities in tandem can be highly effective. For example, Levitate to gain a vantage point, then use Launch to attack enemies from above.
- Practice Timing: Abilities like Evade and Shield require precise timing for maximum effectiveness. Regular practice will improve your reaction during intense encounters.