In a dramatic turn for the handheld gaming market, Microsoft has reportedly put its long-anticipated Xbox native handheld device on hold. Instead, the tech giant is redirecting its focus towards optimizing Windows 11 for third-party handheld gaming PCs. This move is largely in response to the growing dominance of Valve’s SteamOS, which has recently expanded its support to non-Steam Deck devices, further intensifying competition in the handheld space.
Valve’s Strategic Move Reshapes the Market
Valve has made headlines by offering SteamOS support to a wider range of handheld gaming PCs, not just its own Steam Deck. The move, which enables smoother performance, better battery efficiency, and streamlined user experience, has become a game-changer. The recent release of the Lenovo Legion Go S, an officially licensed SteamOS-powered handheld, showcases the growing industry shift away from Windows 11 in this form factor.
Reports indicate that the SteamOS version of Lenovo’s new handheld significantly outperforms its Windows 11 counterpart, a revelation that’s likely served as a wake-up call for Microsoft.
Microsoft’s New Focus: Windows Optimization and Project Kennan
According to a Windows Central exclusive, Microsoft has now paused development on its Xbox-native handheld and is instead investing resources into optimizing Windows 11 for portable devices. A key part of this pivot includes Project Kennan, a new Xbox-themed handheld gaming initiative in collaboration with Asus, likely linked to the next generation of the popular ROG Ally line.
Project Kennan aims to bridge the gap between Xbox gaming and Windows-based handhelds by offering a refined, console-like gaming experience on Windows. Although details are scarce, speculation suggests this could be a direct response to the user-friendly nature of SteamOS, which offers instant game access, built-in performance tuning, and controller-focused navigation.
Why SteamOS Is Winning the Handheld Battle
Unlike Windows 11, which lacks a dedicated “handheld mode”, SteamOS is designed with portability and efficiency in mind. The result? Faster boot times, smoother transitions between games, and a more console-like interface. While Windows users rely on third-party software like Armoury Crate or the Xbox Game Bar to manage gaming settings, SteamOS integrates these features seamlessly.
This disparity has not gone unnoticed, and it appears gamers have made their voices heard, particularly in online forums, social media, and review platforms.
The Power of Consumer Feedback
Microsoft’s course correction underscores a broader truth: consumer voices matter. The praise for SteamOS and mounting criticism of Windows 11’s clunky handheld experience appear to have played a major role in shaping this new strategy. As Valve continues to challenge conventional gaming models, it’s pushing competitors to innovate or risk falling behind.
From game pricing protests to subscription model debates, gamer activism continues to shape the industry landscape. This latest development is a reminder that when players demand better, companies often respond.
What’s Next?
While Microsoft’s dedicated Xbox handheld may be shelved for now, the company’s renewed focus on Windows optimization and its partnership with Asus for Project Kennan suggest a major push into the handheld arena is still on the cards. In the meantime, Valve’s SteamOS remains the platform to beat, but with the handheld gaming space heating up, innovation from all corners seems inevitable.