The Xbox community is holding its breath. A fresh wave of layoffs is reportedly on the way, and this one could be the most brutal yet. According to multiple sources, Microsoft may cut up to 2,000 jobs from its gaming division as early as next week, sending shockwaves through studios and developers across the globe.
And it’s not just numbers. Behind every potential layoff are people, developers, designers, and artists, many of whom helped shape the Xbox experience players have come to love. Now, many are left waiting in silence, wondering if their job is next.
“We’re All Just… Waiting”
The news first broke earlier this week when Bloomberg reported Microsoft was planning another round of job cuts. The Verge followed up, saying that managers had already been informed internally and that Xbox could be one of the hardest hit.
Industry veteran George Broussard, co-creator of Duke Nukem, added his voice to the growing concerns. In a Bluesky post, he shared that people across Xbox studios are “anxious and worried,” with some hearing whispers of entire teams being dissolved. “The expectation is 1,000 to 2,000 people,” he wrote.
For those inside the Xbox ecosystem, the uncertainty is agonizing. “We’re all just… waiting,” said one developer, speaking anonymously. “No one’s sure what next week looks like.”
Studios in the Crosshairs
This isn’t the first round of layoffs in recent times. Earlier this year, Microsoft cut nearly 2,000 jobs across Xbox, Activision Blizzard, and Bethesda’s parent company, ZeniMax. In May, another 6,000 roles were slashed company-wide. And just weeks ago, 300+ more were let go.
This latest round, however, feels different. It feels bigger. More personal. There’s talk that entire studios could be closed, perhaps even teams working on major franchises like Forza, Doom, and The Elder Scrolls.
What makes it harder is the silence. No official comment from Microsoft. No roadmap. Just a sense of dread spreading through Slack channels and team calls.
A Costly Chapter in Xbox’s Story
Much of this turmoil traces back to Microsoft’s recent spending spree. The tech giant made bold, headline-grabbing acquisitions first, Bethesda, then Activision Blizzard for a record-breaking $68.7 billion. It looked like Xbox was gearing up for something massive.
But in hindsight, that expansion may have outpaced execution. With multiple projects delayed or canceled, and Game Pass growth starting to plateau, Microsoft is now seemingly reevaluating what parts of Xbox are sustainable.
According to unverified reports, Microsoft even toyed with the idea of shutting down its gaming business before these acquisitions went through.
The Human Cost
Beyond the corporate strategies and shareholder concerns, real lives are being affected. Developers who once celebrated landing a job at Xbox are now updating their résumés, messaging old colleagues, and bracing for the worst.
“I just bought a house,” said one employee, now facing the possibility of being laid off. “I never thought I’d be in this position six months after joining Xbox.”
What Now?
We don’t yet know how this will unfold. Maybe Microsoft will pivot, protect key studios, and offer reassignments. Or maybe this is the beginning of a massive shake-up, one that will reshape the future of Xbox entirely.
What’s certain is that the next few days will be tough for teams, for players, and for the entire gaming industry.
We’ll keep updating this story as more details come in. Until then, here’s hoping the people who built our favorite games get the support and the recognition they deserve.