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Home Gadgets

Xbox Series X/S Lags Behind Xbox One as PS5 Surges Ahead of PS4 in US Sales

by Samir Gautam
January 26, 2025
in Gadgets, Gaming
Reading Time: 2 mins read
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PlayStation Boss on Xbox’s Future: Competition Drives Innovation

Credit: Reddit

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Four years after their respective launches, the Xbox Series X/S and PlayStation 5 have demonstrated contrasting sales trajectories in the US market. According to the latest report from Circana (formerly The NPD Group), while the PS5 has outpaced the PlayStation 4’s sales at the same point in its lifecycle, the Xbox Series X/S has fallen behind its predecessor, the Xbox One.

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US Hardware Sales Analysis: PS5 Races Ahead

Circana’s executive director and games industry analyst, Mat Piscatella, detailed these findings in a comprehensive post on Bluesky, offering insights into consumer trends through December 2024. The data revealed that PS5 lifetime unit sales in the US are 7% ahead of the PS4’s performance over the first 50 months.

This marks a significant milestone for Sony, solidifying its dominance in the gaming hardware market. Sony’s strategy of robust software support, major exclusive titles, and consistent production levels following the initial supply-chain struggles appears to have paid off. As of late 2024, over 61 million PS5 consoles have been sold globally since its November 2020 launch.

Xbox Series X/S Struggles to Match Xbox One

Conversely, Microsoft’s Xbox Series X/S is trailing the Xbox One by a significant 18% in its first 50 months on the market. This is a drop from last year’s 13% lag through 38 months. The decline highlights Microsoft’s challenges in positioning the Series X/S as a competitive alternative to the PS5.

Microsoft’s shift towards a hardware-agnostic approach, focusing on services like Xbox Game Pass and cloud gaming, could explain the slower console sales. While Game Pass has gained substantial traction, it appears that this strategy has not yet translated into equivalent hardware momentum for the Series X/S.

A “Rough” Year for Gaming Hardware

The gaming hardware market as a whole experienced a challenging 2024, with US consumer spending on consoles dropping by 29% compared to the previous year. While the PS5 remained the top-selling console in December 2024, spending on its hardware declined by 18%. Meanwhile, Xbox Series X/S and Nintendo Switch saw sharper declines of 38%.

This downturn, Piscatella noted, was “expected,” given that both the PS5 and Xbox Series X/S are now past their initial sales peaks, and the Switch is nearing the end of its lifecycle. The Switch’s decline, in particular, is unsurprising as it nears eight years on the market with rumors of its successor looming.

Future Outlook for Consoles

Despite the decline in hardware sales, Sony remains well-positioned for future growth, thanks to its strong software lineup and an expanding ecosystem of PlayStation services. Meanwhile, Microsoft faces the challenge of bolstering Series X/S sales while continuing to lean into its service-driven strategy.

Nintendo, on the other hand, is expected to announce its next-generation hardware soon, potentially reinvigorating interest in its ecosystem.

Conclusion

The 2024 hardware sales data underscores the evolving dynamics of the console market. While the PS5’s momentum showcases Sony’s ability to stay ahead of the curve, Microsoft’s pivot to services may signal a shift in its priorities. As the industry adapts to changing consumer preferences, 2025 could be a defining year for all three major players in the gaming market.

Tags: #PS5Pro#Xbox ConsolesXbox XS
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EA’s revenue projections take a hit as flagship titles FC 25 and Dragon Age: The Veilguard underperform EA’s Market Setback: A 16% Decline in Value Electronic Arts Faces $6 Billion Market Value Decline Amid Disappointing Performance of Key Titles of its market value. This equates to a staggering $6 billion drop, leaving the company’s valuation at approximately $31.3 billion. The setback followed EA’s pre-earnings announcement, which highlighted significant challenges for its flagship titles and live service revenue streams. FC 25: A “Slowdown” During the Critical Holiday Period The company cited a slower-than-expected performance of EA Sports FC 25, a flagship football simulation game that generates nearly $2 billion annually. Despite launching a major mid-season gameplay update last week, which incorporated numerous community-requested features, the game failed to perform during the vital Christmas period. EA had initially forecast growth for its live service revenue, but the latest update suggested a decline instead. Ultimate Team, a critical component of the FC franchise, contributes approximately $800 million annually. Analysts from MoffettNathanson described Ultimate Team as the “Swiss clock of interactive media bookings growth.” A stagnation in Ultimate Team's growth puts immense pressure on EA to offset the gap with other revenue streams. Dragon Age: The Veilguard Misses Expectations by 50% Adding to the publisher’s woes is BioWare’s RPG title Dragon Age: The Veilguard, which launched in October for PS5, Xbox Series X/S, and PC. EA disclosed that the game had underperformed, reaching only 1.5 million players—a figure 50% lower than anticipated. The underperformance comes amid broader challenges for BioWare, including high-profile departures. Earlier this month, The Veilguard’s game director, Corine Busche, confirmed her exit from the studio for an opportunity she described as “too good to pass up.” Market Reaction and Analyst Commentary By Thursday, the financial markets had reacted strongly to EA’s announcement, wiping out billions from its market valuation. According to Reuters, analysts have expressed concern over EA’s ability to compensate for the faltering performance of FC 25 and The Veilguard. “Ultimate Team’s stagnation is a significant blow for EA,” noted MoffettNathanson analysts. “With its reputation for consistent growth, this downturn forces the company to rely more heavily on other games in its portfolio—a difficult challenge in an increasingly competitive gaming landscape.” EA’s Efforts to Bounce Back Despite these challenges, EA remains focused on improving its offerings. The publisher recently implemented the most substantial mid-season gameplay overhaul for FC 25, responding to fan feedback. The company also teased updates for other franchises in the pipeline, hoping to restore investor confidence in the coming quarters. While Dragon Age: The Veilguard may not have met expectations, it remains a critical title for EA’s RPG portfolio. The publisher is expected to reveal plans for post-launch content and updates to revitalize interest among fans. The Road Ahead for EA The gaming industry continues to evolve rapidly, with live services and engagement metrics taking center stage. EA’s ability to recover from this setback will depend on its agility in addressing player concerns, expanding its portfolio, and adapting to shifting market dynamics. For now, the publisher faces a tough road ahead, with significant pressure to deliver results in upcoming titles and restore growth momentum for its live service revenues.

Electronic Arts Faces $6 Billion Market Value Decline Amid Disappointing Performance of Key Titles

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