ARC Raiders drops you into a harsh, collapsing world where every mission tests awareness, teamwork, and decision making. One early objective that often confuses new players is Sparks Fly. On the surface it looks simple, but the mission quietly checks whether you understand exploration, ARC threats, and resource management. This guide breaks the mission down clearly so you can complete it without wasting gear or time.

Sparks Fly is designed to push you into contested zones and teach you how environmental hazards and ARC units interact. The core goal is to locate malfunctioning electrical sites and survive long enough to extract mission data. You are not just fighting enemies. You are learning how danger stacks when electricity, machines, and poor positioning collide.
Before deploying, read the mission description carefully. The game hints at unstable power sources and ARC patrols. These hints matter. Sparks Fly is less about raw combat skill and more about patience and planning.
Best Loadout Before Deployment
Preparation decides whether Sparks Fly feels smooth or painful. You do not need high tier weapons, but you do need reliability and flexibility.
Recommended loadout choices include:
- A mid range automatic weapon for ARC drones
- A secondary weapon with fast reload speed
- Shock resistant armor if available
- Medkits instead of extra ammo
- One utility item for distraction or escape
Avoid heavy weapons that slow movement. Mobility matters more than damage in this mission. Sparks Fly rewards players who reposition quickly when things go wrong.
Finding the Electrical Hotspots
Once you land, your map markers will guide you toward industrial or urban ruins. These areas usually contain exposed wiring, generators, or broken machinery. Look for visual cues like sparks, flickering lights, and unstable platforms.
Move slowly and scan rooftops and alleys. ARC units often patrol these locations in predictable loops. If you rush in, you will trigger multiple enemies at once. Take time to watch their movement patterns before engaging.
How to Deal With ARC Enemies Safely
ARC enemies in Sparks Fly are not overly strong, but they punish mistakes. Drones and walkers can chain damage if you stand near active power sources. Electricity amplifies their attacks.
Follow these combat tips:
- Pull enemies away from electrical zones
- Use cover that is not connected to live machinery
- Focus drones first, walkers second
- Reload only when fully safe
If you hear a rising electrical hum, reposition immediately. That sound often signals incoming area damage that can drain your health faster than expected.
Interacting With Mission Objects
At each hotspot, you must interact with unstable equipment. This process takes a few seconds and leaves you exposed. Clear nearby enemies before starting the interaction. If you try to rush it, ARC reinforcements may spawn mid action.
After collecting the data or triggering the objective, do not linger. Sparks Fly often escalates danger after interaction. New enemies or environmental hazards may appear, pushing you to move.
Managing Risk and Knowing When to Leave
One mistake many players make is staying too long to loot. Sparks Fly is not the mission for greed. The longer you stay, the higher the risk becomes. If your inventory is full and the objective is complete, start moving toward extraction.
Watch your stamina and health closely. Electrical damage can feel minor until it stacks. Retreat early rather than trying to clutch a bad situation.




