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Greece Bans Social Media for Children Under 15, New Law to Take Effect in January 2027

by Ishaan Negi
October 23, 2026
in Business, Markets, News, Tech, Trending, World
Reading Time: 3 mins read
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Greece Bans Social Media for Children Under 15, New Law to Take Effect in January 2027

Credits: Reuters

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Greece has approved a law banning children under the age of 15 from using social media platforms, joining a growing international effort to restrict minors’ access to online services amid concerns over their health, safety and well-being.

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The Greek parliament approved the legislation on Friday, October 23, 2026, with the ban scheduled to take effect on January 1, 2027. The government says the measure aims to address problems associated with excessive social media use, including disrupted sleep, reduced concentration and less time spent interacting with friends.

The move will also require social media platforms to develop systems for verifying users’ ages while protecting their personal information. Greek Prime Minister Kyriakos Mitsotakis said companies had approximately two and a half months to establish how they would comply with the new requirements.

Greece passes social media ban for children under 15 - The Hindu

Credits: The Hindu

Greece targets excessive social media use among children

The legislation comes as governments across Europe and other regions face mounting pressure to address the effects of social media on young users. Concerns include prolonged screen time, exposure to harmful online content and the impact of digital platforms on children’s daily routines.

The Greek government has framed the restriction as a measure to support parents struggling to manage their children’s online habits. Officials have particularly highlighted the problem of “endless scrolling”, arguing that excessive time on social media can deprive children of sleep, affect their ability to concentrate and reduce opportunities for face-to-face social interaction.

Under the new law, children below 15 will be prohibited from using social media platforms once the restrictions come into force. The upcoming implementation period gives companies time to prepare age-verification mechanisms and address privacy requirements.

However, putting the legislation into practice will depend on how platforms identify underage users, prevent them from accessing restricted services and handle cases where age information is uncertain.

Platforms face age verification and privacy challenges

Prime Minister Mitsotakis said social media companies had around two and a half months to develop ways to verify users’ ages and protect their privacy.

Age verification remains a central challenge for governments seeking to limit children’s access to online platforms. Companies must determine whether users meet the minimum age requirement without unnecessarily collecting or exposing sensitive personal information.

Potential approaches include age-assurance technologies and verification systems designed to establish eligibility without requiring platforms to retain extensive identity data. However, the effectiveness and privacy implications of different methods can vary.

Greece is also among seven European Union countries seeking an age-verification solution in coordination with the European Commission. A coordinated approach could help governments and technology companies navigate the practical difficulties of implementing restrictions across national borders.

The legislation’s impact will therefore depend not only on the rules themselves but also on the technical systems platforms introduce and how effectively those systems prevent underage access.

Greece follows international efforts to restrict children’s social media access

Greece’s decision follows similar efforts in other countries to impose age-based restrictions on social media.

Australia became the first country to pass legislation curbing children’s access to social media last year, establishing a precedent for governments considering stricter rules for younger users. The approach has prompted wider debate over the responsibilities of technology companies and the role of governments in protecting minors online.

France also passed a similar law, but the country’s Constitutional Council struck it down in August, highlighting the legal and regulatory obstacles that can arise when governments attempt to restrict access to digital platforms based on age.

These developments illustrate the different approaches countries are taking to address concerns about children’s online activity. While some governments are pursuing broad restrictions, others are navigating legal challenges and exploring coordinated regulatory or technological solutions.

For Greece, the January 2027 start date gives platforms a limited window to prepare for the new requirements. The coming months will be crucial in determining how the ban is enforced and whether age-verification systems can meet the government’s expectations.

New Greece law bans social media for under-15s

Credits: France 24

What Greece’s social media ban means for technology companies

The legislation could increase compliance obligations for social media companies operating in Greece, particularly those that rely on large numbers of younger users. Platforms will need to assess their age-verification processes, privacy protections and methods for preventing children under 15 from accessing their services.

The policy also adds to the wider international debate over how governments should balance child protection, privacy and access to digital services.

For parents, the Greek government says the restrictions are intended to provide additional support in managing children’s online behaviour. For technology companies, the immediate priority will be preparing systems that comply with the law before it takes effect.

As Greece moves towards implementation, attention will focus on how platforms enforce the age limit, how personal data is protected and whether other European countries adopt similar restrictions. The outcome could help shape the next phase of regulation governing children’s access to social media.

Tags: Age VerificationAustralia social media banchildren under 15European UnionGreece parliamentGreece social media banKyriakos Mitsotakisonline child safetysocial media age restrictionsSocial Media Regulation
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Ishaan Negi

Ishaan is a student at Sri Venkateswara College, University of Delhi, where he combines his academic pursuits with a deep passion for technology and storytelling. Ever since his school days, Ishaan has been an avid reader, a thoughtful writer, and an articulate speaker. These interests have naturally evolved into a strong inclination towards journalism, especially in the fast-paced world of tech. Known for his balanced approach, Ishaan is committed to presenting unbiased viewpoints and ensuring every story he tells is rooted in facts and multiple perspectives. Whether he’s reporting on emerging startups, corporate developments, or ethical issues in the tech space, he brings a sharp analytical lens and a curiosity-driven mindset to his work. With a strong foundation in research and communication, Ishaan strives to make complex topics accessible to readers while maintaining depth and nuance. His goal is not just to inform but also to spark thoughtful conversations around the ever-evolving tech landscape.

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Short videos have become a daily habit for mobile users. People watch clips on buses, in waiting rooms, during breaks, and late at night with the volume turned down. Gaming highlights, creator tutorials, reaction clips, and quick product reviews all compete for a few seconds of attention. In that setting, captions are no longer a bonus feature. They are a core part of how a video communicates. When captions are accurate, they help more people follow along, understand the message, and enjoy the content as the creator intended. When they are careless, they can confuse viewers or leave them out entirely. Why Captions Matter for Mobile Viewers Many creators now rely on a caption generator to turn spoken audio into on screen text quickly, which saves time when they publish several clips each week. The real value of that text, however, depends on how closely it matches what is actually said and heard. For viewers who are deaf or hard of hearing, captions are the main way to access speech, tone, and important sound cues. For other viewers, captions support situations where audio is not practical, such as noisy streets, shared spaces, or quiet environments. A clip with clear and correct text works for all of these people without requiring any extra effort from them. Accessibility Starts with Accuracy Accessibility is about giving every viewer a fair chance to understand the content. Captions that skip words, change meanings, or misspell names can make that difficult. A viewer who relies on text cannot compare it against the audio, so any error becomes part of the message they receive. Accurate captions should include the spoken words, the speaker when it is not obvious, and meaningful sounds such as music cues, laughter, or alerts. For example, in a cooking clip, a caption that reads "add two teaspoons of salt" instead of "add two tablespoons of salt" changes the result of the recipe. Accuracy protects the viewer from small mistakes with real consequences. Comprehension in Fast Moving Gaming Clips Gaming clips move quickly. Players speak fast, use abbreviations, call out locations, and react to events that happen in a split second. Team callouts such as map positions, weapon names, and character abilities often sound similar when heard quickly, which makes accurate text especially useful. A viewer who is new to a game may not recognize a term by ear, but seeing it written correctly helps them learn it. Captions also help when the in game audio, music, and voice chat overlap. Clear text separates the commentary from the background noise, so the viewer can follow what the player is saying without replaying the clip several times. Creator Clips and Clear Communication Creators share advice, tutorials, opinions, and stories in short formats where every second counts. Captions give them a way to reinforce key points without adding extra length. A beauty creator can display product names exactly as spoken, a fitness creator can show the number of repetitions, and a tech reviewer can spell out model names that are easy to mishear. Captions also help viewers whose first language is not the language of the video. Reading along while listening can make unfamiliar accents or fast speech easier to follow. This does not replace translation, but it supports comprehension for people who are still building their listening skills. Common Caption Errors and Their Effects Some caption mistakes appear again and again in short videos. Understanding them helps creators know what to check before publishing. Homophones, such as "their" and "there," or "to" and "two," can change the meaning of a sentence. Proper nouns, including usernames, game titles, brand names, and place names, are often misspelled. Missing punctuation can make a sentence read as a different statement or question. Lines that appear too early or too late can confuse the viewer about who is speaking. Technical terms and slang may be replaced with common words that sound similar but mean something else. Each of these errors is small on its own, but in a clip that lasts under a minute, even a few of them can reduce clarity. Reviewing the text once before posting is a simple habit that keeps these problems from reaching the audience. Practical Tips for Better Captions Creators do not need advanced skills to improve caption quality. A few steady habits can make a visible difference. Record audio as clearly as possible, because clean speech gives any captioning method a better starting point. Read through the full text while listening to the clip, and correct names, numbers, and terms that are specific to the topic. Keep each line short, so viewers can read it comfortably without missing the picture. Add brief descriptions for important sounds, such as "applause" or "game alert," when they affect understanding. Watch the final video on a phone, since that is where most viewers will see it. These steps are practical rather than technical. They focus on the viewer experience and not on any promise of a specific result. Timing, Placement, and Design on Small Screens On a small mobile screen, the look of captions matters almost as much as their wording. Text should appear at a size that is easy to read, with enough contrast against the background. White text with a dark outline or a soft background box is a common choice because it stays readable over changing scenes. Captions should also avoid covering important parts of the video, such as the game interface, a product being demonstrated, or a speaker's face. Timing is equally important. 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