Adi Shankar, the maverick producer behind Netflix hits like Castlevania and Devil May Cry, has revealed his latest project: an animated series based on gaming icon Duke Nukem. In an interview with Esquire, Shankar confirmed that he’s acquired the animated rights to the character from Gearbox Software.
“I bought the rights to Duke Nukem. Not the gaming rights, but I bought it from Gearbox,” said Shankar, signaling that the project is still in early stages, but very much in motion.
The Spirit of Duke Nukem: No Corporate Strings Attached
Shankar made it clear that his vision for Duke is raw, rebellious, and true to the character’s origins, a far cry from polished corporate adaptations.
“It’s a middle finger to everybody,” he bluntly stated. “When Duke Nukem blew up, a bunch of people sat around trying to turn it into a brand, when it’s just a middle finger. Duke Nukem can’t be made by a corporation, because the moment a corporation makes Duke Nukem, it’s no longer Duke Nukem. I don’t intend on having anyone tell me what to do on this one.”
That independent spirit echoes much of Shankar’s previous work. His Bootleg Universe shorts, The Punisher: Dirty Laundry, Venom: Truth in Journalism, and POWER/RANGERS, were cult hits precisely because they offered gritty, no-holds-barred takes on familiar IPs.
A Proven Track Record in Animated Adaptations
Shankar’s pedigree with game adaptations speaks for itself. Castlevania became one of Netflix’s most beloved animated series, helping pave the way for Devil May Cry, which has been so successful that it’s already greenlit for a second season.
He’s also a proven Hollywood player, with production credits on films like The Grey, Killing Them Softly, Dredd, Lone Survivor, and A Walk Among the Tombstones. Now, with his latest pivot into 90s nostalgia, Shankar seems determined to inject new life into Duke Nukem but on his creative terms.
The Legacy of Duke Nukem
First launched in 1991 as a 2D platformer, Duke Nukem gained cult status with 1996’s Duke Nukem 3D, which became a benchmark for irreverent FPS gaming. Known for its over-the-top machismo, pop-culture satire, and iconic one-liners, the franchise spawned multiple sequels, including Duke Nukem: Time to Kill, Zero Hour, and Land of the Babes.
Its infamous sequel, Duke Nukem Forever, finally saw the light of day in 2011 after one of the longest development cycles in gaming history. Today, older titles in the series have found new life through the Evercade retro platform with Duke Nukem Collection 1 and 2.
What’s Next?
While Shankar remains tight-lipped on whether the Duke Nukem series will land on Netflix or another platform, one thing’s for certain: his take won’t pull any punches. With Shankar’s unfiltered vision and deep respect for the property’s countercultural roots, fans can expect a Duke Nukem adaptation that stays true to its rebellious spirit.
Stay tuned, the king might just be making a long-overdue animated comeback.