Microsoft is preparing to launch another wave of layoffs, with its Xbox gaming division expected to bear the brunt of the cuts. The move is part of a larger corporate restructuring aimed at aligning the company’s operations with long-term strategic goals — including preparing for the next generation of gaming consoles. Internal sources suggest the layoffs could begin as early as next week.
Xbox Workforce in the Firing Line Again
According to reports, managers across Microsoft have already been informed about the impending layoffs. A significant portion of the job losses will impact the Xbox team, which has seen a series of reductions over the past 18 months. These cuts reflect Microsoft’s broader efforts to reorganize its gaming division as it gears up for future hardware launches.
Part of the strategy involves reshaping Xbox’s distribution in Central Europe. This realignment may result in certain regional operations shutting down entirely, marking a notable shift in how Microsoft handles the Xbox brand in international markets. These changes are not only a reaction to current financial realities but also an attempt to streamline the company’s presence in regions where operations may no longer be sustainable or profitable.
Broader Layoffs to Hit Sales Division
The layoffs won’t stop at the Xbox division. Microsoft’s sales teams are also expected to be affected, particularly as the company begins a new fiscal year. This timing suggests a broader reassessment of corporate priorities, resource allocation, and organizational structure. As economic pressures continue to reshape the tech landscape, Microsoft appears intent on recalibrating its workforce to ensure it remains competitive in an increasingly complex global market.
By trimming its sales workforce, Microsoft is aligning with a trend seen across other major tech companies, many of which have turned to restructuring as a way to manage costs amid slowing growth, inflation, and evolving consumer behavior.
Part of a Larger Pattern of Cuts
This latest round of layoffs adds to an ongoing pattern of workforce reductions at Microsoft. In May 2024, the company laid off roughly 6,000 employees, and more than 300 additional staff were cut earlier this month. In January 2024, shortly after its $69 billion acquisition of Activision Blizzard was finalized, Microsoft slashed 1,900 roles across the Xbox and Activision teams.
That acquisition, while heralded as a milestone for Microsoft’s gaming division, has been followed by tough decisions. Just months later, the company shuttered several studios, including Tango Gameworks — known for Hi-Fi Rush — and Arkane Austin, the developer behind Redfall. These closures highlighted a shift toward consolidating game development efforts under fewer studios with more defined roles.
The job cuts have not been confined to gaming. Last year, Microsoft eliminated approximately 1,000 roles in its Azure cloud and HoloLens mixed-reality divisions. In September 2023, it also let go of 650 employees tied to its Xbox unit, signaling early signs of the ongoing contraction.
Refocusing Ahead of the Next Console Launch
The restructuring of Xbox is widely viewed as part of Microsoft’s preparations for the next generation of gaming hardware. As the company looks beyond the current Xbox Series X and S consoles, it is reevaluating how its teams are structured, how products are distributed, and which markets offer the best growth opportunities.
Observers believe Microsoft is now prioritizing strategic markets while reducing its footprint in regions where performance has lagged or costs have become unsustainable. This shift also dovetails with the company’s increasing emphasis on services like Xbox Game Pass, cloud gaming, and cross-platform integration. In essence, Microsoft appears to be laying the groundwork for a gaming future that’s less about hardware alone and more about digital ecosystems.
Reflecting an Industry-Wide Reset
Microsoft’s workforce reductions reflect a broader contraction within the video game industry. Since early 2023, major publishers like Sony, Electronic Arts, Take-Two Interactive, and Epic Games have all announced layoffs. The causes are multifaceted: post-pandemic normalization, rising production costs, delays in game development, and investor pressure for profitability.
Although gaming remains a highly lucrative business, studios and publishers are tightening budgets and reducing headcount to adapt to this more cautious climate. For Microsoft, the scale of its recent cuts suggests that even the most well-funded players in the industry aren’t immune to these shifts.
An Uncertain Path Forward
Though Microsoft has yet to make an official statement about the upcoming layoffs, reports and internal briefings make it clear that significant changes are on the horizon. For employees in the affected divisions, the news adds to an atmosphere of uncertainty that has been growing steadily since the start of 2023.
As Microsoft enters its new financial year, the company is clearly taking a hard look at its operations to ensure future viability. For Xbox, that could mean a leaner, more focused organization — but it will come at the cost of jobs and potential innovation setbacks in regions where teams are being disbanded.