Criterion Games, the studio best known for adrenaline-fueled racing titles like Burnout and Need for Speed: Unbound, has officially rebranded as “Criterion – A Battlefield Studio.” The update to the studio’s identity signals more than a cosmetic change. It cements Criterion’s new role as part of EA’s Battlefield group, dedicated to supporting the first-person shooter franchise.
For fans holding out hope for a new Need for Speed entry or the long-dreamed revival of Burnout, this rebrand all but confirms that those projects aren’t on the immediate horizon.
What This Means for Need for Speed
The last Need for Speed title, Unbound, launched in December 2022. Since then, the franchise has seen little movement, with rumors swirling earlier this year that EA had quietly shelved the series. Now, Criterion’s new positioning makes those rumors look increasingly accurate. Without Criterion steering the wheel, it’s unclear whether another EA studio will take up the mantle.
The mood among the community reflects a mix of resignation and frustration. For many players, Criterion represented the best hope for delivering the kind of polished, high-energy racing experiences that defined the series. With that team now redirected, Need for Speed feels parked indefinitely.
From Racing Legends to Shooter Specialists
Criterion’s journey from racing pioneers to Battlefield supporters has been gradual. Founded in the mid-1990s in Guildford, UK, the studio made its mark with the Burnout series before taking over Need for Speed in the 2010s. Their expertise in fast-paced, stylish racing helped keep the franchise alive through a turbulent period.
But over the past few years, Criterion’s attention has steadily shifted. After Unbound, several key developers departed, and EA folded Criterion more closely into its Battlefield division. The rebrand simply makes what had already been happening behind the scenes official: Criterion is no longer a racing studio.
Battlefield Takes Center Stage
The Battlefield franchise has become one of EA’s primary pillars, and the publisher is clearly investing heavily in its future. Criterion will now join DICE, Motive, and Ripple Effect as part of a wider Battlefield network, collaborating on multiplayer, campaigns, and live-service support. EA’s strategy appears focused on ensuring Battlefield remains a global competitor in the shooter space.
This means fewer resources and little attention for other EA racing properties, no matter how passionate the fan base may be.
Is There Any Road Ahead?
The big question now is what happens to Need for Speed. EA has handed the series to different developers before, so it’s possible another team could be tasked with keeping it alive. However, with Criterion gone, no clear successor has been announced. For many, this feels like the most uncertain moment in the franchise’s three-decade history.
As for Burnout, the outlook is even bleaker. The last full entry, Burnout Paradise, launched back in 2008, and Criterion’s new identity leaves virtually no chance of a comeback.
The Bottom Line
Criterion’s transformation into “A Battlefield Studio” is more than a rebrand; it’s a declaration of intent. EA wants Battlefield to be its flagship, and Criterion is now fully committed to that mission. For racing fans, it’s a tough reality: Need for Speed is stalled, Burnout is sidelined, and the future of both depends entirely on whether EA decides they’re worth reviving.
For now, it looks like the finish line has disappeared from view.




