In a shocking move, Warner Bros. Games has announced the closure of three of its development studios, including Monolith Productions, the acclaimed developer behind the Middle-earth duology, F.E.A.R., and Condemned. Alongside Monolith, Player First Games and Warner Bros. Games San Diego have also been shuttered as part of a strategic restructuring by the company.
The closure of Monolith marks the end of an era for the studio, which pioneered the innovative Nemesis System in its Middle-earth: Shadow of Mordor and Shadow of War titles. Despite Warner Bros. patenting the system, it was never utilized beyond those games, leaving many fans wondering what could have been.
Wonder Woman Game Officially Cancelled
With Monolith’s closure, the highly anticipated Wonder Woman game has also been scrapped. Originally announced at The Game Awards in 2021, the project had seen little in terms of official updates, leaving fans to speculate about its development status through leaks and job listings. Reports surfaced suggesting the game may have contained live-service elements, but conflicting information left its true direction unclear.
Earlier this month, Bloomberg’s Jason Schreier revealed that the Wonder Woman project had already cost Warner Bros. over $100 million, despite being rebooted last year. He reported that even if it had remained in development, it was still “years away from release.”
A Strategic Shift Towards Profitable IPs
Warner Bros. Games issued an official statement confirming the shutdowns, attributing them to a renewed focus on their biggest franchises:
“We have had to make some very difficult decisions to structure our development studios and investments around building the best games possible with our key franchises — Harry Potter, Mortal Kombat, DC, and Game of Thrones. After careful consideration, we are closing three of our development studios – Monolith Productions, Player First Games, and Warner Bros. Games San Diego. The development of Monolith’s Wonder Woman video game will not move forward.”
The statement went on to acknowledge the contributions of the affected teams, emphasizing that the move was not a reflection of their talent but rather a necessary step toward getting Warner Bros. Games back to profitability in 2025 and beyond.
The Fallout: What’s Next for Warner Bros. Games?
The gaming industry has been plagued by mass layoffs and studio closures throughout the past year, and Warner Bros.’ latest move only adds to the troubling trend. The closure of Player First Games also raises questions about the future of MultiVersus, the Super Smash Bros.-style brawler that was recently relaunched.
Meanwhile, Warner Bros. Games still has major projects in the works, including future Mortal Kombat titles, new Batman-related content, and additional Harry Potter games following the massive success of Hogwarts Legacy. However, with Monolith’s closure, a unique and ambitious voice in game development has been lost, leaving fans uncertain about what this means for the future of innovative gaming experiences under Warner Bros.
As Warner Bros. prioritizes its biggest money-making franchises, one thing is clear: the industry is undergoing a massive transformation, and not all studios will survive the shift.