• Send Us A Tip
  • Calling all Tech Writers
  • Advertise
Wednesday, August 26, 2026
  • Login
TechStory
  • News
  • Crypto
  • Gadgets
  • Memes
  • Gaming
  • Cars
  • AI
  • Startups
  • Markets
  • How to
No Result
View All Result
  • News
  • Crypto
  • Gadgets
  • Memes
  • Gaming
  • Cars
  • AI
  • Startups
  • Markets
  • How to
No Result
View All Result
TechStory
No Result
View All Result
Home News

An AI-driven robot hand spent a hundred years teaching itself to rotate a cube

by Smriti Sharma
July 31, 2018
in News, Robotics
Reading Time: 3 mins read
0
An AI-driven robot hand spent a hundred years teaching itself to rotate a cube
TwitterWhatsappLinkedin

You might also like

Hugging Face Could Be Heading for a $13 Billion Sale

SoftBank Sells 2.58% Stake in Lenskart

Skyroot Aerospace Gears Up for Vikram-1’s Second Flight

31 July, 2018

AI researchers have demonstrated a self-teaching algorithm that gives a robot hand remarkable new dexterity. Their creation taught itself to manipulate a cube with uncanny skill by practicing for the equivalent of a hundred years inside a computer simulation (though only a few days in real time).

The robotic hand is still nowhere near as agile as a human one, and far too clumsy to be deployed in a factory or a warehouse. Even so, the research shows the potential for machine learning to unlock new robotic capabilities. It also suggests that some day robots might teach themselves new skills inside virtual worlds, which could greatly speed up the process of programming or training them.

The robotic system, dubbed Dactyl, was developed by researchers at OpenAI, a non-profit based in Silicon Valley. It uses an off-the-shelf robotic hand from a UK company called Shadow, an ordinary camera, and an algorithm that’s already mastered a sprawling multiplayer video game, DotA, using the same self-teaching approach (see “A team of AI algorithms just crushed humans in a complex computer game”).

The algorithm uses a machine learning technique known as reinforcement learning. Dactyl was given the task of maneuvering a cube so that a different face was upturned, and left to figure out, through trial and error, which movements would produce the desired results.

Videos of Dactyl show it rotating the cube with impressive agility. It automatically figured out several grips that humans commonly use. But the research also showed how far AI still has to go: The robot was only able to manipulate the cube successfully 13 out of 50 times after its hundred years of virtual training time—far more than a human child needs.

“It is not going to fit into an industrial workflow any time soon,” says Rodney Brooks, a professor emeritus at MIT and the founder of Rethink Robotics, a startup that makes more intelligent industrial robots.  “But that is fine—research is a good thing to do.”

Reinforcement learning is inspired by the way animals seem to learn through positive feedback. It was first proposed decades ago, but it has only proven practical in recent years thanks to advances involving artificial neural networks (see “10 breakthrough technologies 2017: reinforcement learning”). The Alphabet subsidiary DeepMind used reinforcement learning to create AlphaGo, a computer program that taught itself to play the fiendishly complex and subtle board game Go with superhuman skill.

Other robotics researchers have been testing the approach for a while, but have been hamstrung by the difficulty of mimicking the real world’s complexity and unpredictability. The OpenAI researchers got around this by introducing random variations in their virtual world, so that the robot could learn to account for nuisances like friction, noise in the robot’s hardware, and moments when the cube is partly hidden from view.

Alex Ray, one of the engineers behind the robot, says Dactyl could be improved by giving it more processing power and introducing more randomization. “I don’t think we’ve yet hit the limit,” he says. Ray adds that there’s no plan to try to commercialize the technology. His team is focused purely on developing the most powerful generalized learning approaches possible.

“This is hard to do well,” says Dmitry Berenson, a roboticist at the University of Michigan who specializes in machine manipulation. Berenson says it isn’t exactly clear how far the latest machine learning approaches will take us. “There’s a lot of human effort involved with coming up with the right network for a specific task,” he says. But he believes simulated learning could prove very useful: “If we can reliably cross the ‘reality gap,’ it makes learning exponentially easier.”

(Image:- MIT Technology Review)
(Video:- Youtube.com)

Tags: AICubeRobot
Tweet54SendShare15
Previous Post

iPhone 2018 Leak Shows How Apple’s Discount Model Will Stun

Next Post

Swiggy follows Zomato’s steps, rolls out paid subscription service Swiggy Super

Smriti Sharma

Recommended For You

Hugging Face Could Be Heading for a $13 Billion Sale

by Ishaan Negi
August 26, 2026
0
Hugging Face Could Be Heading for a $13 Billion Sale

Hugging Face, one of the most important platforms in the open-source artificial intelligence ecosystem, is reportedly exploring a potential sale that could value the company at $13 billion...

Read more

SoftBank Sells 2.58% Stake in Lenskart

by Ishaan Negi
August 26, 2026
0
Lenskart IPO Day 2: Investor Frenzy Pushes Subscription Over 2x Despite Valuation Concerns

SoftBank Group is trimming its investment in Lenskart Solutions, with its affiliate SVF II Lightbulb (Cayman) selling a 2.58 percent stake in the omnichannel eyewear company through block...

Read more

Skyroot Aerospace Gears Up for Vikram-1’s Second Flight

by Ishaan Negi
August 25, 2026
0
Skyroot Aerospace Gears Up for Vikram-1’s Second Flight

India’s private space sector is preparing for another important milestone as Skyroot Aerospace gets ready to launch its Vikram-1 rocket once again. Following the vehicle’s successful debut, the...

Read more
Next Post
Swiggy follows Zomato’s steps, rolls out paid subscription service Swiggy Super

Swiggy follows Zomato's steps, rolls out paid subscription service Swiggy Super

Please login to join discussion

Techstory

Tech and Business News from around the world. Follow along for latest in the world of Tech, AI, Crypto, EVs, Business Personalities and more.
reach us at info@techstory.in

Advertise With Us

Reach out at - info@techstory.in

Aviator Game India 2026

BROWSE BY TAG

#Crypto #howto 2024 acquisition AI amazon Apple Artificial Intelligence bitcoin Business China cryptocurrency e-commerce electric vehicles Elon Musk Ethereum facebook funding Gaming Google India Instagram Investment ios iPhone IPO Market Markets Meta Microsoft News OpenAI samsung Social Media SpaceX startup startups tech technology Tesla TikTok trend trending twitter US

© 2025 Techstory.in

No Result
View All Result
  • News
  • Crypto
  • Gadgets
  • Memes
  • Gaming
  • Cars
  • AI
  • Startups
  • Markets
  • How to

© 2025 Techstory.in

Welcome Back!

Login to your account below

Forgotten Password?

Retrieve your password

Please enter your username or email address to reset your password.

Log In
Are you sure want to unlock this post?
Unlock left : 0
Are you sure want to cancel subscription?