Baldur’s Gate 3 is a game filled with mystical weapons and dangerous enemies to try out the weapons on, offers players a plethora of choices when it comes to arming their characters. Among the standout weapons, the Incandescent Staff takes a prominent place, offering a blend of fiery utility and resilience to its wielder. In this guide, we will delve into the steps required to acquire this exceptional staff, explore the diverse builds that can harness its power, and provide valuable insights on optimizing your character’s potential.
Finding the Incandescent Staff in Baldur’s Gate 3
The journey to obtaining the Incandescent Staff begins in Act 2 of Baldur’s Gate 3. Before diving into the shadows and curses of this act, it is advisable to tie up loose ends in Act 1, completing side quests and exploring key locations like Githyanki Creche, Shattered Sanctum, the Underdark, Auntie Ethel, the Myconid Colony, and Grymforge. This not only enriches your experience but also ensures a smoother transition to Act 2, as the amassed experience points aid in leveling up, preparing you for the challenges that lie ahead.
Upon reaching Act 2 and entering the Shadow-Cursed Lands, your destination is the Last Light Inn, where the coveted Incandescent Staff awaits. To find this establishment, one efficient route involves acquiring the Spider’s Lyre. This magical item serves as a key to summon Kar’niss, a guide with the safety of his Moon Lantern.
The Spider’s Lyre can be obtained through various methods. One option involves a confrontation with Minthara at the Goblin Camp or the Grove, resulting in her demise and the acquisition of the Spider’s Lyre from her remains. Alternatively, an evil path allows you to side with Minthara, eliminate the Tieflings, and receive the Spider’s Lyre as a gift upon earning her trust.
Another route to the Spider’s Lyre involves a visit to Grymforge in the Underdark. True Soul Nere holds the lyre, and you can obtain it by either defeating Nere and looting it from his body or aligning with Nere to eradicate the Deep Gnomes, receiving the item as a reward.
Once armed with the Spider’s Lyre, venture into the Shadow-Cursed Lands and rendezvous with Kansif’s party. The ensuing journey, guided by Kar’niss, is not without challenges. A group of Jaheira’s Harpers may ambush the party, presenting a choice to side with them or maintain cover and eliminate them. Choosing the former results in acquiring Kar’niss’s Moon Lantern, a key to finding Last Light Inn.
Should you choose to side with Kar’niss, the journey leads to Moonrise Towers. Obtain a Moon Lantern, either by stealthily taking it from Balthazar’s office or by embarking on a quest from Z’rell to visit Balthazar at the Temple of Shar. Return to the site of the Harper ambush, veer right, and traverse the path until you encounter a bridge leading to a glowing white barrier—Last Light Inn.
If navigation proves challenging, refer to the map screenshot for guidance. Once inside Last Light Inn and convincing Jaheira of your allegiance, locate Quartermaster Talli just left of the bridge entrance. Here, the Incandescent Staff is available for purchase at a cost of 770 Gold.
Best Incandescent Staff Build
In Baldur’s Gate 3, staff weapons find their optimal match with Spellcasting classes. Wizards, Sorcerers, and Warlocks excel as wielders of the Incandescent Staff, given their natural inclination towards spellcasting. However, Clerics and Druids also stand to benefit, leveraging the utility the staff brings to their spellcasting repertoire.
The Incandescent Staff elevates the power of ranged Spell attacks with a +1 bonus. Additionally, it introduces the Fire Bolt Cantrip and the Fireball Spell to the wielder’s arsenal. These additions free up valuable Spell slots, allowing for customization and versatility in your character’s abilities. As these slots are finite, strategic selection and timing become crucial, particularly in challenging encounters.
By judiciously choosing Spells upon leveling your class and considering the array of options available through equipment like the Incandescent Staff, you enhance your character’s adaptability in various scenarios. The staff not only becomes a weapon but a conduit to expanding your strategic options, providing an edge in the intricate battles that await.
Acquiring this staff involves a journey through Act 2, guided by the enigmatic Kar’niss and his Moon Lantern. Once in Last Light Inn, the Quartermaster Talli awaits, offering the Incandescent Staff for those with the means to secure it. Choosing the right class to wield this staff opens up a realm of possibilities. Wizards, Sorcerers, Warlocks, Clerics, and Druids all find value in the fiery utility and ranged prowess it bestows. The +1 bonus to ranged Spell attacks, coupled with the Fire Bolt Cantrip and Fireball Spell, transforms your character into a formidable force on the battlefield.