The No Man’s Sky 4.0 waypoint update brings with it both redesigns and balancing changes along with hundreds of quality-of-life improvements, as Hello Games seeks a more cohesive gameplay experience. Hello Games stated that the Waypoint update includes major overhauls of No Mans Skys inventory, catalog, achievements, and gameplay modes.
The new Waypoint update overhauls fundamental gameplay mechanics, including core game modes, while also adjusting inventory sizes and usability, total in-game milestones, the waypoint catalog, and more. Coinciding with its release, the new Waypoint Update 4.0 is slightly less feature-heavy than other updates, such as the Pathfinder Update that added overland vehicles, though it nonetheless brings a lengthy list of welcomed improvements and changes.
No Mans Sky has just been released on the Nintendo Switch, along with the huge 4.0 update, which enhances a lot of the game’s features, as well as adding some new ones. In addition to No Mans Sky finally being released on the Nintendo Switch, there are also many changes added to No Mans Sky which makes it far more customizable and playable not only for new players but also for old players who return and repeat players.
The latest update, called Waypoint, has been making waves within the gaming community, as while it might not add a whole lot in terms of new content, it has completely revamped the game to make for a much better experience for both new and old players. It is the kind of generational update that goes along with a space games arrival on Nintendo Switch, but as we learned this includes an enormous amount of updates for PC players too, whether they are completely new to No Mans Sky or experienced veterans.
Developer Hello Games says the big new update is designed to help new and returning players understand the game, which has had 21 big updates over the six years since its initial launch and give players on Nintendo Switch a better pick-up-and-play experience. The high-level stuff we know already; as developer Hello Games head Sean Murray told Eurogamer earlier this week, Waypoint coming along with the new Switch port for No Mans Sky is less about major new additions than major quality-of-life improvements. The previous No Mans Sky update expanded the capital ship base you build, adding lots of new features and content, and adding lots of new quality-of-life improvements for asteroids, space outside, fleets, and frigates, among other things more on those here.
To this end, Hello Games has teased previously about a bunch of overhauls and streamlining intended to make No Mans Sky’s past six years’ worth of updates a more cohesive whole, along with a new, less grinding Relaxed Mode, an overhauled Survival Mode, plus a wealth of Custom Play options.