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Resident Evil 4 HD Project mod Launches In February 2022

After years of development, the 1.0 version of “Resident Evil 4 HD Project” has a release date on Steam. This is a visual enhancement mod that will be available for free on February 2, 2022. Its creator reminds us that more new features have been added since the last beta version of the mod released some time ago, such as the deep blur common in GameCube and Wii versions which will be removed in future HD versions and a fully customizable FOV. In addition, many known bugs and bugs in the original version have been fixed, and it is announced that they will continue to work on improving the game once the mod 1.0 version is released. In version 1.0, which will be launched in February, the entire Resident Evil 4 game will include new textures, effects, ultra-wide-angle support (2560×1080), depth of field, and many other improvements.

Resident Evil 4 HD Project

Credit @ Resident Evil 4 HD Project

This is hands down one of the most impressive mods ever made and it is called Resident Evil 4 HD Project, which gives a complete visual overhaul of Capcom’s classic horror-shooter, and it’s finally getting released to the public. The developers revealed their plans to release the mod on February 2, 2022.

The care and attention to detail in this mod is incredible, it looks so much cooler than Capcom’s official makeover and the recent Resident Evil 4 VR, and I can’t wait to play with it in RE4 again. Years of development (the first version came out in 2014) HD Project is truly amazing. Resident Evil 4 has undergone a number of subsequent changes since the project, although it has always been designed as a new type of Resident Evil game to take full advantage of the capabilities of the current generation of consoles.

Over the last few years, the team only reported on how the project was progressing, without providing any other HD versions of the project. This required optimization of the object model, and also all the improvements made to the original low poly model did not look as good as in-game or model search. As you know, they have remastered certain techniques and other preprocessed videos, but have not yet been able to implement them in the game.

Resident Evil 4 HD Project

Credit @ Resident Evil 4 HD Project

In version 1.0, which will be launched in February, the entire Resident Evil 4 game will have new textures, effects, ultra-wide-angle support (2560×1080), depth of field, and many other improvements. Resident Evil 4 takes the use of full 3D game graphics as well as a real-time display of game scenes and movies and instead of simply replacing the texture with a high-resolution version that usually reproduces similar materials, they usually reproduce the texture accurately, with the same details in the same places. In addition to the improvements introduced in the previous version, this also includes some additional adjustments, such as full HD, an adjustable field of view, and incorrect aspect ratio correction.

Version 1.0 will also bring fix many irritating bugs of the original version as well as the official remaster. He announced that version 1.0 will build on fixes from other RE4 modders to go beyond the technical limitations of the game. He and a few other contributors simply redid all the textures of the Steam version of Resident Evil 4 Ultimate HD.

Resident Evil 4 HD Project

Credit @ Resident Evil 4 HD Project

The MOD allocates more memory for SFD movie files and scales the screen resolution accordingly, up from the original 512×336 resolution. The modder also noted that at the moment version 1.0 will only run at 30 or 60 frames per second – any other setting will cause a lot of errors. This version of RE4 will only work correctly at 30 or 60 FPS. However, the game was originally designed to be limited to 30 FPS, and when playing at 60 FPS, various problems can arise, both minor and serious; see the Unresolved Issues section for details.

The new version of the game was developed by QLOC and released by CAPCOM. This version was released on February 27, 2014. In Europe and North America, the game was released as Resident Evil 4 HD on PlayStation Network and Xbox Live on September 20, 2011. The port is directly based on the Wii port and has all the new features added by Wii. The mod took seven years to build and will be suitable for the ultimate HD version of the game.

Over the years, Resident Evil fans were seen putting everything they’ve got to create a beautiful-looking HD mod for the original Resident Evil 4 on PC. The release date of version 1.0 of this long-awaited mod has become known. If you’ve followed any progress updates, it has been a long, long way.

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